Despiker.maxChunksPerUpdate

Maximum number of profiling data chunks to receive on an update.

Too low values may result in Despiker running behind the profiled app, but too high may result in Despiker getting into a 'death spiral' when each update takes longer time, during which the profiled app generates more data, which makes the next despiker frame longer, etc.

class Despiker
uint maxChunksPerUpdate;

Meta