MatrixStack.rotate

Replacement for glRotate. Warning: Angle is given in radians, unlike the original API.

class MatrixStack(F, size_t depth = 32)
void
rotate
@safe pure nothrow @nogc
(
,
Vector!(F, 3) axis
)
if (
depth > 0 &&
(
is(F == float) ||
is(F == double)
)
)

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