MatrixStack.scale

Replacement for glScale.

  1. void scale(Vector!(F, 3) v)
  2. void scale(F x, F y, F z)
    class MatrixStack(F, size_t depth = 32)
    void
    scale
    @safe pure nothrow @nogc
    (
    F x
    ,
    F y
    ,
    F z
    )
    if (
    depth > 0 &&
    (
    is(F == float) ||
    is(F == double)
    )
    )

Meta