Bind the VertexArray for drawing. Must be called before drawing. VertexArray must be locked.
Only one VertexArray can be bound at a time. It must be released before binding another VertexArray.
The vertex program that will be used to draw data from this VertexArray. Needed for the VertexArray to specify which data corresponds to which attributes.
true on success, false on failure (not all vertex attributes found in the program).
See Implementation
Bind the VertexArray for drawing. Must be called before drawing. VertexArray must be locked.
Only one VertexArray can be bound at a time. It must be released before binding another VertexArray.