despiker ~master (2015-08-29T17:56:50Z)
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VideoDevice.initWindow
platform
videodevice
VideoDevice
Initialize the GL window.
Must be called before initGL.
class
VideoDevice
bool
initWindow
@
trusted
nothrow
(
size_t
width
,
size_t
height
,
Flag
!"fullscreen"
fullscreen
)
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platform
videodevice
VideoDevice
constructors
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destructors
~this
functions
gl
height
initGL
initWindow
resizeViewport
swapBuffers
width
windowTitle
Initialize the GL window.
Must be called before initGL.