GLUniform.this

Creates a fake disabled uniform variable, designed to cope with variables that have been optimized out by the OpenGL driver, or those which do not exist.

  1. this(OpenGL gl, GLuint program, GLenum type, string name, GLsizei size)
  2. this(OpenGL gl, string name)
    class GLUniform
    @safe nothrow
    this
    (,
    string name
    )

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