GLUniform.this

Creates a GLUniform. This is done automatically after linking a GLProgram.

  1. this(OpenGL gl, GLuint program, GLenum type, string name, GLsizei size)
    class GLUniform
    this
    (
    ,
    GLuint program
    ,
    GLenum type
    ,
    string name
    ,
    GLsizei size
    )
  2. this(OpenGL gl, string name)

Throws

OpenGLException on error.

See Also

GLProgram.

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