VertexArray.bind

Bind the VertexArray for drawing. Must be called before drawing. VertexArray must be locked.

Only one VertexArray can be bound at a time. It must be released before binding another VertexArray.

class VertexArray(V)
@trusted nothrow @nogc
bool
bind

Parameters

program GLProgram

The vertex program that will be used to draw data from this VertexArray. Needed for the VertexArray to specify which data corresponds to which attributes.

Return Value

Type: bool

true on success, false on failure (not all vertex attributes found in the program).

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